Monday 17 June 2013

the Bektaşis

This is a companion blog entry to the Janissary.

The Bektaşi Sufi order is a syncretic Sufi order that originated in Persia but is now firmly established in the Empire of the Crescent Moon. The order emphasises the esoteric aspects of the Way of the Crescent Moon; as a result, it is viewed with much suspicion (if not downright hatred and/or fear) by the average cleric and faithful of the Way of the Crescent Moon. As with other Sufi orders, the Bektaşis go through a secret initiation ceremony; once accepted, they must swear total obeisance to the leader of their tekke (fortified shrine), called the baba.

Hakikat, which means 'Truth', is an essential element in the esoteric teachings of the Bektaşi Sufi order. In gaming terms, Hakikat is the ability to see the Truth through God, e.g., invisible beings, illusions, etc. This is an action that requires a minor effect on a WIS action check.

Mârifetullâh, which means 'Knowledge', is the term used by the Bektaşis to describe the mystical intuitive knowledge reached through ecstatic experience rather than revealed or rationally acquired. In gaming terms, Mârifetullâh is the ability for the PC to get information about some unknown topic through a mystical trance. This is an action that requires a major effect on a WIS action check.

The Bektaşi Sufi order as a role-playing clerical cult:
Temple traits: Protect the order, Obey the baba
Worshippers' Alignment: Lawful Good, Lawful Neutral, Lawful Evil/Worshippers' Allegiance: Crescent Moon
Temple Weapon: Scimitar.
Spheres of Activity: Loyalty, Mysticism, War.
Powers: Hakikat (see above), Mârifetullâh (heroic scale, see above), Mind link with fellow brethren and with the baba (epic scale)
Holy Symbol: Open Holy Book.
Spells: Followers of the Bektaşi Sufi order favour spells that are useful in war (damage, protection), and knowledge-related spells.

No comments:

Post a Comment